

Once written, it needs to be linked on this page, for example like this: cause none String Type of damage that triggers the e. However, a list of known types by the community that should probably be tested and documented include as provided. This should most likely be placed in its own page. The minecraft:damagesensor is missing a list of documented 'cause' types and it only specifies the default value is none. (If it is absolutely necessary, I will actually do this). The list of damage causes can be found here, on v. This has happened to me around 8 times, again randomly.įortunately, one time it actually spawned me exactly where I died, allowing me to pick up my items.Īs a result of two other deaths (in which it did not respawn me in my death location) I have lost about 60k in items (glowstone + enchanted pickaxes.)ĭue to the random nature of this event, unless I were to record my screen for awhile, it is quite hard to get any evidence. After about an hour (sometimes half an hour) I end up dying for no reason. To recreate this, it needn't take too long - I usually notice at least getting randomly hurt after about 20 to 30 minutes of flying around.
Commands: /setDamagePerhaps it happens more often while falling, but I've also had it happen while flying upwards. Features: Enable or Disable Damage from varius Sources with /setDamage. just find the smallest hole possible and ride a bunch of boats down that hole. Unfortunately, this seems like a completely random occurrence. if it has to be boats, i assume with enough entities a multiblock hole can entity cram as well, but significantly more entities needed than a one block space.
#MINECRAFT DMG CAUSE FULL#
Displays a Mob portrait preview with current health when you mouse over mobs Every registered Mob type (mod mobs too) can have this preview adjusted using config files, so full compatibility is easy. Upon one of my deaths, it actually respawned me exactly where I died - so I'm nearly positive this is a bug. When anything living takes damage, the damage they took will bounce off their head, with a cool little effect. Three times now, I have died due to this bug.

On_damage is a JSON object that is defined by two main parameters: NameĪ list of available damage sources can be found at Entity Damage Source located in the Addons Documentation.When flying around in the Nether and looking for Glowstone, at times I randomly get hurt. Specifies filters for entity definitions and events.ĭefines what sound to play, if any, when the on_damage filters are met. If true, the damage dealt to the entity will take away health from it, set to false to make the entity ignore that damage. (Max enchantment level: 1) Depth Strider - Increases underwater movement speed. (Max enchantment level: 4) Curse of Binding - Items cannot be removed from armor slots unless the cause is death or breaking. If deals_damage is true the multiplier can only reduce the damage the entity will take to a minimum of 1. Blast Protection - Reduces explosion damage and knockback. It does not reduce damage to less than 0.Ī multiplier that modifies the base damage from the damage cause. Each item has the following properties: NameĪ modifier that adds to/removes from the base damage from the damage cause. Triggers is a list that is defined by six parameters. List of triggers with the events to call when taking specific kinds of damage. Minecraft:damage_sensor defines what events to call when this entity is damaged by specific entities or items.
