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Illbleed hardcore gaming 101
Illbleed hardcore gaming 101









  1. #Illbleed hardcore gaming 101 update
  2. #Illbleed hardcore gaming 101 full

A Guide to Beat-em-Ups, including all of Capcom's (Final Fight) and Konami's (Teenage Mutant Ninja Turtles), as well as Technos (Double Dragon) and others. We've already done three of these (Castlevania, Konami Shooters, and Contra/Other Classics), so we're roughly planning a fourth focusing on some of the slightly more modern series, like Silent Hill and Metal Gear.

illbleed hardcore gaming 101

Some upcoming book projects, which are in various stages of planning and production:

illbleed hardcore gaming 101

#Illbleed hardcore gaming 101 full

The money from the Patreon helps supplement this, so I could work on them full time, and allow for a much quicker publication schedule. This is especially the case for books that focus on companies like Data East, which don't exactly have mass appeal. Additionally, other people need to be hired to help the production, including paying the cover artists.Īlthough the books sell relatively well for what are niche products, the profits are not high enough to justify full time production. Since the site has been around for a decade, we have improved our standards in both content and tone, so everything that goes into a book needs to be heavily revised, and sometimes completely rewritten.

#Illbleed hardcore gaming 101 update

Although some of the content featured in these books is already available on the site, it still takes a substantial amount of time to expand, revise and update them. The second goal is to fund the production of more books. As mentioned above, these take a lot of time to assemble, and quality effort deserves some monetary rewards. The first is to pay for writers for their contributions. As of now, early 2019, we have sixteen, with several more on the way.

illbleed hardcore gaming 101

Additionally, back in 2014 we had only published two books. Thanks to the expanded budget provided by generous donors, we've drastically expanded this so we now published 2-3 articles every week, along with a weekly podcast. Back then, we published a few articles every couple of weeks.

illbleed hardcore gaming 101

We began this Patreon back in the middle of 2014. Anyone can tell you that constant news posts, goofy pictures and listicles are how the big sites bring in revenue, but HG101 specializes instead on longer form pieces that concentrate on history. The problem is, that while the site has increased in traffic and popularity, the ad revenue has not. The goal was to hire more contributors and expand the site, both in quality and breadth of content. And it worked, to an extent! We received many more contributions, even though the payment rate is lower than larger publications. Most of the funds go towards compensating the authors for their hard work, since people shouldn't have to work for free. Over the past decade, the site has hosted over 3000 articles.Īrticles for HG101 often require an extraordinary amount of effort - not only is the writer expected to have thorough knowledge of the genre they're writing about, but they need to take screenshots, research sources (often in other languages) and connect it all into one digestible, but thorough, package.Īround 2010 or so, we started to stick more advertisements onto the site and ask for donations through Paypal. Hardcore Gaming 101 was founded in 2004 in order to present readers with comprehensive overviews of long running games series, as well as to highlight lesser known cult classics or obscure games.











Illbleed hardcore gaming 101